Quote:
Originally posted by DannMann99
Right now, and probably forever the servers cant handle that. Wandering mobs causes lag in servers
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Is it real lag (bandwidth over-used) or server side over-used ?
(sorry about my bad english, i'm french)
I was wondering about an EQemu like the SETI program ... a worldwide cluster... every EQemu only emule zone(s) and not world ... just as VI do (i.e. Karana Server is not one server but a cluster : every part-server emule a zone or group of zone ... add the eqlogin and the eqpatcher...)
this way, EQemu community will be more effective ... we could use this to get a Test EQemu Server and several server. instead of getting 15 EQemu, we may you 3 real servers and each are compose of 5 computers ....
Just my 2 cents.