Quote:
Originally Posted by satora54
Hey Drak, it's Vak.
Long time no see.
I would love to see a paladin offensively focused on Sword and board.
Thundering blows: increase damage (to a cap) with each successful bash.
Righteous defense: For the next X amount of seconds, the paladin will block all melee attacks and strike back with a bash.
Holy Fervor: Each successful melee attack would increase the attack speed of the paladin, whilst lowering the cooldown on bash. (Could totally do a flaming fist animation here)
Cull of the Unholy: AOE stun doing X amount of damage to near by enemys and healing the paladin and group.
That's all i got for now, would be cool.
(be sure to bring back the brigand!)
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EDIT:
I am still playing around with the Paladin Tank and I'm going to see what I can do to make them unique. I liked the idea of healing aggro but it
might not work without adding threat mods to the spells. I know a lot of players were fans of the Sunbearer path so I might go more that route possibly. I'll figure
it out though when I get some time. (typing this on my phone).
I like your ideas and might use some of them. Bringing the Brigand back or something like it might become a reality. I'll see when I get to that stage of development. I need
to make sure the Paladin is good to go first.
More to come.