Added a tiny bit more of utility to your brilliant plugin. Just type #door view and click a saylink to spawn the object.
	Code:
	if($arg[1] =~/view/i){ @doors = $entity_list->GetDoorsList(); 
			foreach $door (@doors){ 
				$client->Message(15, "ID: " . $door->GetDoorID() . " " . quest::saylink("#door create " . $door->GetModelName	, 1, $door->GetModelName())); 
			} 
		}