Quote:
Originally Posted by Wiz
Wandering mobs don't eat too much memory, but the constant position updates do cause a high datarate.
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Thank you for trying to break up the hijack there.
As zones seem to be shut down when not in use, this would be in direct relation to the players on the server. The bandwidth required to host a server for even 100-200 people is what causes most of these projects to be locked into obscurity.
Image had the potential to provide a stable, central server for us all. I don't see anyone else out there waiting to claim the top spot.