I know many people have wondered about high end content on our server, but I also do not make changes unless I see them absolutely necessary. There has been much discussion on the topic and how to implement it, a way that satisfies the need of keeping the server very challenging but at the same time letting people progress without getting stuck as certain points.
What we are doing is actually scaling the content on demand. We are starting with Velious, but not many people are at that point so the development will definitely remain well ahead of the players. I expect to be done with Velious by the end of the week. What is being scaled on demand is the actual strength of the mob and loot. We have done many test on our developmental server and are confident a well thought out group will be able to solo all of Velious, so far that is the case on the mobs that already have these changes.
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