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Old 02-02-2015, 11:46 PM
NatedogEZ's Avatar
NatedogEZ
Developer
 
Join Date: Dec 2012
Posts: 515
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This might help in the future for finding the correct variable names.

http://wiki.eqemulator.org/p?spell_Events
http://wiki.eqemulator.org/p?NPC_Events
http://wiki.eqemulator.org/p?player_Events

When using the global / spells / spellID.lua

Code:
function event_spell_effect(e)
	e.target:Shout("Buff name is " .. e.self:Name() .. " Buff ID is " .. e.self:ID());
end
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