View Single Post
  #5  
Old 02-03-2015, 08:23 AM
Kingly_Krab
Administrator
 
Join Date: May 2013
Location: United States
Posts: 1,603
Default

quest::stoptimer(NAME); Stops whatever timer you pass to it, meaning the "shouting" timer is no longer running, allowing either it, or another timer to be ran through quest::settimer(NAME, SECONDS);
Reply With Quote