Quote:
Originally Posted by NatedogEZ
There is a field called charmfileid if that is greater than 0 the charm uses scaled stats based on the Charmfile .. (a quest)
If you just want to charms to use their base stats set charmfileid to 0.. if you want them to scale on a quest.. look inside... quests\global\items\ for examples :p
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Thank you Nate. I knew about the quest file one and removed it thinking that would solve,did not know about the charmfileid though.