I'm probably going about it all wrong but what I am trying to achieve is This:
Create a pet in the Datbase, with no particular race, texture, gender, or size. (Done)
Create a spell to summon that pet (Done)
Create an item that has a clicky to summon the pet. (Done)
Now, I would like to save 4 values per client for the pets race, texture, gender, and size and set these values each time the client zones.
Basically a custom look to pets that player sets from a "Pet Merchant"
I can have the pet change the values in EVENT_SAY and they are pulled from qglobals, just cannot figure out how to do it without client intervention after the initial contact with the Pet Merchant.
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