Mixture of everything above. Hard coded lines, zoneline numbers, and highpass vs highpasshold zones, etc. There used to be a bypass to the valid zone request check in the source, but I think I removed that years ago when fixing warp/zone detection. The only fallout to this was the random looping which hasn't been narrowed down (obviously). I'm not able to dig in to find the old lines, but you can always add that bypass back into the source.
|