Thread: Loot Lag
View Single Post
  #15  
Old 07-21-2015, 10:33 AM
image
Demi-God
 
Join Date: Jan 2002
Posts: 1,290
Default

Clients are all processed in a single loop (client 1, client 2, client 3, loop back) and database calls are synchronous so client 1 can be stuck writing to DB and client 1,2,3 all hang on their network process.

I still suggest the issue could be database related or you have a really terrible network (or maybe both). If the database is on a remote server other than what the zone server is running on that potentially is also a problem.
__________________
www.eq2emu.com
EQ2Emu Developer
Former EQEMu Developer / GuildWars / Zek Seasons Servers
Member of the "I hate devn00b" club.
Reply With Quote