Thread: Treading water
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  #9  
Old 08-18-2015, 11:25 AM
Shendare
Dragon
 
Join Date: Apr 2009
Location: California
Posts: 814
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Ah, that's the falling glitch. Low framerate causes you to sink with lev, too, and causes falling damage to be higher than it would be with a higher framerate. Something about it calculating fall/sink distance over time and doesn't take into account framerate. A lower framerate means you're falling for a longer time with each second.
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