I honestly think a complete lack of faction npcs wont pan out very well. Possibly make the npcs spawnable thru the high end crafting skill but killable thru cross faction pvp. So if you lost your skills on death means you'd have to reraise crafting to regain the npcs. Maybe even having a tower defense element to the faction pvp areas to defend the npcs you've created. The concept intrigues me, and i would definitely give it a try regardless of the npc thing.
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