nope I just added it as a class combination that is usable. So all im doing is using the #bot create command to make the ogre from scratch no copying what so ever.
Update: I just looked through a good portion of the bot code. When it creates a bot it pulls the basic info like if bot is human stats = x and if bot is wizard apply points to certain stats.
I see alot of code for double attack. But im not finding where it would point the bot to have specific skills based on class.
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