View Single Post
  #2  
Old 03-08-2016, 05:27 PM
Shin Noir's Avatar
Shin Noir
Legendary Member
 
Join Date: Apr 2002
Location: Seattle, WA
Posts: 506
Default

At a glance, SetPrimSkill just sets the prim_melee_type to the passed type inside npc.h.
In one of my code sets that sets prim_melee_type, I do it prior to the npc being instantiated/spawned, it's possible there's an appearance struct packet that needs to be sent.

I didn't look too deep, but just wanted to share my recent experience in this area. Hope it helps.
__________________

~Shin Noir
DungeonEQ.com
Reply With Quote