View Single Post
  #15  
Old 03-19-2016, 03:43 PM
Figback65
Discordant
 
Join Date: Aug 2009
Location: 2131231231
Posts: 255
Default

yea weaponskillfalloff is set to 0.33. I tried adjusting accuracy on npc_types on a test level 1 npc and the npc still landed too many times. I am just tryen to tweak them down a tiny bit lol

EDIT: I have noticed when the NPC does miss, the high majority are kicks and bashes, not melee swings.
__________________
Reply With Quote