Quote:
Originally Posted by provocating
That is what I was thinking too, just because I have exhausted my searches in the code. One thing I notice is that you almost have to loop around the path again and make them cross to get it to recalculate. I guess it was like this in live too. I remember using it a good bit when it came out, I think it was around Luclin. I cannot remember if it was quirky though, my memory fails me on that.
|
It was annoyingly quirky on live, at least when I last logged on/played, yes.