[Login Server] New SoD client connection from 127.0.0.1:62590
[Login Server] Application packet received from client (size 14)
[Login Server] Session ready received from client.
[Login Server] Application packet received from client (size 36)
[Login Server] Login received from client.
[Login Server] Application packet received from client (size 12)
[Login Server] Server list request received from client.
[Login Server] Application packet received from client (size 16)
[Login Server] Play received from client, server number 2 sequence 5.
[Login Server] Client disconnected from the server, removing client.
From the login server... that's when EQ freezes
Here's my config
Code:
<?xml version="1.0">
<server>
<world>
<!-- Set the shortname to ONE word. The longname is what shows up on server list -->
<shortname>Destiny</shortname>
<longname>Destiny</longname>
<!-- DO NOT EDIT ANY LINES BETWEEN HERE AND THE DATABASE SECTION -->
<address>127.0.0.1</address>
<localaddress>127.0.0.1</localaddress>
<!-- Loginserver information. DO NOT EDIT -->
<!-- <loginserver2> -->
<!-- <host>login.eqemulator.net</host> -->
<!-- <port>5998</port> -->
<!-- <account></account> -->
<!-- <password></password> -->
<!-- </loginserver2> -->
<loginserver1>
<host>127.0.0.1</host>
<port>5998</port>
<account></account>
<password></password>
</loginserver1>
<!-- <Server status. Default is unlocked DO NOT EDIT RIGHT NOW -->
<!-- <locked/> -->
<!-- <unlocked/> -->
<!-- Sets the ip/port for the tcp connections. DO NOT EDIT -->
<!-- <tcp ip="127.0.0.1" port="9000" telnet="disable"/> -->
<tcp ip="127.0.0.1" port="9000" telnet="enable"/>
<!-- Sets the shared key used by zone/launcher to connect to world -->
<key>somelongrandomstring12345asdfffff</key>
<!-- Enable and set the port for the HTTP service. Defaults are shown -->
<!-- <http port="9080" enabled="false" mimefile="mime.types" /> -->
<http port="9080" enabled="true" mimefile="mime.types" />
</world>
<!-- Chatserver (channels) information. DO NOT EDIT -->
<chatserver>
<!-- <host>127.0.0.1</host> -->
<!-- <port>7778</port> -->
<host></host>
<port>7500</port>
</chatserver>
<!-- Mailserver (in-game mail) information. DO NOT EDIT -->
<mailserver>
<!-- <host>127.0.0.1</host> -->
<!-- <port>7778</port> -->
<host></host>
<port>7500</port>
</mailserver>
<zones>
<!-- The defaultstatus is what status the new toons will have on your server -->
<defaultstatus>0</defaultstatus>
<!-- Sets port range for world to use to auto configure zones DO NOT EDIT RIGHT NOW-->
<!-- <ports low="7000" high="7100"/> -->
<ports low="7000" high="7400"/>
</zones>
<!-- Set username to root and password is your MySQL password and db to peq -->
<database>
<!-- <host>127.0.0.1</host> -->
<!-- <port>3306</port> -->
<!-- <username>xxxxxxx</username> -->
<!-- <password>xxxxx</password> -->
<!-- <db>peq</db> -->
<host>localhost</host>
<port>3306</port>
<username>xxxxxxxxx</username>
<password>xxxxxxxxxxxxx</password>
<db>peq</db>
</database>
<qsdatabase>
<!-- <host>127.0.0.1</host> -->
<!-- <port>3306</port> -->
<!-- <username>xxxxxxxxxx</username> -->
<!-- <password>xxxxx</password> -->
<!-- <db>peq</db> -->
<host>localhost</host>
<port>3306</port>
<username>xxxxxxxxxxxxxxxxxxx</username>
<password>xxxxxxxxxxxx</password>
<db>peq</db>
</qsdatabase>
<webinterface>
<port>9081</port>
</webinterface>
<!-- Launcher Configuration DO NOT EDIT-->
<launcher>
<!-- <logprefix>logs/zone-</logprefix> -->
<!-- <logsuffix>.log</logsuffix> -->
<!-- <exe>zone.exe</exe> -->
<!-- <timers restart="10000" reterminate="10000"> -->
</launcher>
<!-- File locations. DO NOT EDIT -->
<files>
<!-- <spells>spells_us.txt</spells> -->
<!-- <opcodes>opcodes.conf</opcodes> -->
<!-- <logsettings>log.ini</logsettings> -->
<!-- <eqtime>eqtime.cfg</eqtime> -->
</files>
<!-- Directory locations. DO NOT EDIT -->
<directories>
<!-- <maps>Maps</maps> -->
<!-- <quests>quests</quests> -->
<!-- <plugins>plugins</plugins> -->
</directories>
</server>
Code:
[database]
host = localhost
port = 3306
db = peq
user = xxxxxxxxxxxxxx
password = xxxxxxxxxxxxxxxx
subsystem = MySQL
[options]
unregistered_allowed = TRUE
reject_duplicate_servers = FALSE
trace = TRUE
world_trace = FALSE
dump_packets_in = FALSE
dump_packets_out = FALSE
listen_port = 5998
local_network = 127.0.0.1
auto_create_accounts = TRUE
[security]
plugin = EQEmuAuthCrypto
mode = 5
[Titanium]
port = 5998
opcodes = login_opcodes.conf
[SoD]
port = 5999
opcodes = login_opcodes_sod.conf
[schema]
account_table = loginserver_server_accounts
world_registration_table = loginserver_world_server_registration
world_admin_registration_table = loginserver_server_admin_registration
world_server_type_table = loginserver_server_list_type