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  #4  
Old 12-31-2002, 08:45 PM
Yulin
Fire Beetle
 
Join Date: Dec 2002
Location: In the Darkness
Posts: 4
Default

I'm thinking they did, did you try it without the npc_script at all? You can see what I mean when you type out your code a bit differently:

Code:
NPC_SCRIPT 64995
{
      TRIGGER_TEXT:Hail:
      {
            SAY:Greetings %CHARNAME%, would you like me to [bind your soul]?
      }
}

TRIGGER_TEXT:bind my soul:
{
      CAST_SPELL 35
      {
            SAY:Incoming Bind! When you die, you will zone back to this spot.
      }
}
As you see, the second trigger isn't in the script struct. Anyone able to verify if the structure in 4.1 was changed so that you basically don't even need the npc_script structure name anymore? Maybe you just need to list the trigger texts in 4.1.
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