The pets.cpp is inside the zone folder which in turn, is located in the source folder. I am not sure but I don't think the folder exists when you use the windows installer to setup the server. If it is there and you are using an npc model that is not already used by one of the other pets, then you have to add that model# in the file pets.h as well. Then the source had to be recompiled which is a whole other process. I will look around later to see if I have the original write up on how I did mine.
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