I think exp rates are totally up to the type of server. If you make a kunark, velious, or POP server and want to make the exp rates faster for a potentially large group of your player base that likes to get into end game content than it would make sense. If your server doesn't go past the initial release content i cant imagine any reason why you would want to make exp rates faster in any way. Clearly on a server like that your player base is more interested in the journey and if it were me i would hate for it to be over too quickly only to be stuck at a extremely stagnant experience at level 50.
|