
10-19-2016, 11:07 AM
|
Sarnak
|
|
Join Date: Feb 2013
Posts: 65
|
|
Quote:
Originally Posted by Maze_EQ
Can always add the item using $client->SummonItem though.
Code:
sub EVENT_LOOT{
if($itemid == x)
$client->NukeItem(itemnum)
$client->SummonItem($item_id, charges, attune, aug1, aug2, aug3, aug4, aug5)
}
Then add an array for each 5 augments with a random chance to apply by passing $aug1, $aug2, $aug3, $aug4, $aug5.
Note: This is just an example, but that's totes how i'd do it.
Or if you really want to make this "Diablo Style"
Add an NPC that will identify magic items and set tyhem from an NPC, and just provide the unidentified item as a shit item.
|
Awesome info. This may help me make what I am trying possible. Thank you very much
|