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Old 11-24-2016, 12:16 AM
Kingly_Krab
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Join Date: May 2013
Location: United States
Posts: 1,603
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The code block is this:
Code:
if (RuleB(Character, UnmemSpellsOnDeath)) {
    if((ClientVersionBit() & EQEmu::versions::bit_SoFAndLater) && RuleB(Character, RespawnFromHover))
        UnmemSpellAll(true);
    else
        UnmemSpellAll(false);
}
Simply add a rule_values entry for Character:UnmemSpellsOnDeath and set it to false. I added this a while back, not sure how people don't know. :P

Here's the commit.
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