Quote:
Originally Posted by Meddera
I found this entry in the detail you sent to me
atCombatRange = true;
} else if(IsBotCaster() && GetLevel() > 12) {
if(IsBotCasterCombatRange(GetTarget()))
atCombatRange = true;
There could be more to it than that obviously but this was just me doing a quick run through of the code. Problem is I don't knew where bot.cpp is on my system or what I need to do to actually make changes to it.
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Build from source and you can change the 12 to whatever you prefer. I did it and it worked fine.