A correction: if an NPC is wielding a weapon and the weapon is faster than the innate delay, then it will only use the weapon's faster delay if the NPC is not a pet.
This includes charmed pets. You can charm an NPC and it will in fact start swinging more slowly if the weapon is faster than the innate delay. Interestingly this means that it would be more tactically sound to give charmed pets slower weapons so they pose less of a risk when charm breaks if you need to give them weapons to enable dual wield.
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