I thought those were charge based potions already, I've looked in the database and maxcharges = 10 is listed for the 10 dose Blood of the Wolf
stock PEQ item number 14534
I have been looking through the code it does some very ..odd.. stuff when setting the charges like using quantity for charges and other things:
int16 charges = 0;
if (item->Stackable || item->MaxCharges > 1)
charges = mp->quantity;
else
charges = item->MaxCharges;
possibly for supporting different clients.. I'm currently setting up the tools to build this to do some testing.
I'm sure there are reasons it does this, but I'm not able to fully understand yet. I could be way off base but the above seems to be that quantity and charges are used interchangeably for some things in building the item the player receives.
Last edited by ZombieSoul; 02-03-2017 at 05:59 PM..
Reason: Clarification
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