Thanks for the quick reply, it sounds like it's mainly working as intended then. I was really only posting to make sure I hadn't missed a setting somewhere that made the server more SoD+ friendly.
I'm playing on a 64-bit processor but I might have just been being unlucky or standing in the wrong spot with the Faydark lifts. I'd also noticed that a lot of crafting stations were floating when playing with the RoF2 client but I'd already seen a note saying that was also expected behaviour.
That about wraps it up for this then, the bugs are quite small compared to the useful additions like the extended target window so I'll probably stick with RoF2.
Thanks again for the quick reply. I don't envy you trying to develop this emulator to support a decades worth of client versions!
|