Quote:
Originally Posted by GRUMPY
That is one of the downsides for any server that is setup for solo players to "zip" through the content. That really
has an effect in keeping a steady population. You see a bigger surge of concurrent players on launch, then
after 2-4 weeks, the storm calms down and the population melts down to a low average. As far as keeping up with
new content, it can't be done as fast as those "zippers" go through it. So for any new server, it's a catch-22.
A grind server, like this one that Secrets started, if there is no interest and the whole casual player base wants
those "zipper" servers, I am seriously inclined to think there will never be a new "solo" server that maintains a high
player base for very long. But even for non-solo classic servers, unless you come up something better than whats
already out there, there isn't much point. Can't keep that old school grind and offer something different.
It really boils down to one decision by a server dev. Go with the players and be miserable or do what makes
you happy and forget the player count.
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Casual Dreams actually took me a long time I'd say at least a year to max out aa's ect this was no zipper server you actually had to work poru did a grewt job working it into something it was full soloable with 1 or 2 toons and only duo box was aloud so it is possible to make a server were you don't blow trough it but have that nostalgia feel like I said it stopped at pop now if that changes I'll go back

just gotta shape it right so people don't blow trough content in 2 weeks