Thread: Population
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Old 04-08-2017, 10:46 PM
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The_Beast
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Quote:
Originally Posted by kokey98 View Post
you'll also notice the only successful standard ones also do something to make the game a bit more solo-friendly (solo includes boxers, too).
I guess that would depend on the individual opinion of just exactly what defines a successful server on the standard list. EQTitan has been around several years,
and maintained the highest population on average. Anything else I see on that white list (today) with a population over 10, is not that old of a server. At least
not what I call older than recent. But it's a matter of whether you interpret successful as uptime, xx population or both.
In my opinion, if a player has a big desire to solo all content, they probably have no need to worry if a server has a population of any kind. You could be the only
one on a server and enjoy the game, unless you're OCD on the chat preference. I've literally seen "solo" players preach about MMO's being a social game, but no,
some might agree that "solo" and "mmo" do not go in the same sentence. If one is going to take the EQ out of Everquest, might as well leave the mmo behind and
concentrate on solo content.
When I read many of the comments of preferences for a solo friendly server, it seems to focus more on the high end of the game, doing raid bosses, etc., so I am
almost inclined to believe that if one created a solo server with instant access to the high end, you might see many of those soloers jump on for a day and get
their "fix". When you glance of some of those new server stats, you might notice the surge of players shortly after launch (aka. max players), while they bulldoze
the content before the population melts down to an average when the food is gobbled up faster than the kitchen can put out more.
For any dev to make a choice between solo and non-solo server, it's a "damned if you do and damned if you don't" scenario. There is hoards of players out there
that like that classic non-solo grind, you can see that in plain sight on the list, but they already have a place to eat, so any new servers now have to settle with
the leftovers if they are hungry. Hence, the small army of casual solo players. I noticed about 240 of them inhabiting the solo friendly servers earlier today.
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