Hey, thank you so much for your reply Kingly_Krab!
Yeah I did notice as as GM my food never used up.
So, if I set the FoodLossPerUpdate  to 0 - won't that effectively make me digest 0 food and remain fed?
	Quote:
	
	
		| 
					Originally Posted by demonstar55  All food/water does is prevent the spam about being hungry/thirsty. If your hungry/thirsty the client's combat regen will lie.
 Food and drink doesn't really do much.
 
 (The lying was even there on live)
 | 
	
 
Oh I agree - that specially ridiculous for stat food - you get bonus from food in the BAG but not from food you actually ate.
That's why I want to remove permanent food consumption, and instead implement foods as potions that grant long term benefit - like in EQ2