Quote:
Originally Posted by Uleat
Also, not quite sure why you would want to compile x64 as the current binary memory requirements are nowhere near 4GB and 8-byte pointers would only increase that footprint.
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No increase in performance at all by running native x64 instead of WoW64? Not that I'm hurting for CPU cycles, more a "why not" thing. Memory isn't a concern. I'm running on a dedicated game server box with just a few other emulators and the box has 32GB of RAM. My other emu servers are all running native x64.