Quote:
Originally Posted by daemonsleyr
In my experience, if you fear any mob in a general area, they will always run the same exact path, the same exact way. Doesn't matter what side of them you are on when the fear hits.
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this is what we call fear pathing. there seem to be certain waypoints designated as "fearpoints". the nearest are used each time the NPC checks against fear, so they will always use the same route.
as soon as we get pathing going, fear will be easy to implement.
what was the question??