Unless you created 30 'static' zones - which would require knowledgeable action on your part - the zones should spin up automatically.
When it says 30 zones, it really means 30 inactive zone hosts (each one capable of becoming an active zone upon receiving a command from world server.)
So, say each of those hosts are suffixed with an id (zone_1 thru zone_30.)
You start out in Crescent Reach and zone to Plane of Knowledge - zone_1 is 'cresent' and zone_2 becomes 'poknowledge.'
After some additional zoning around, you follow a return path where zone_1 is now 'poknowledge' and zone_2 is 'crescent'
This is how the dynamic zone spawn system works in EQEmu.
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Uleat of Bertoxxulous
Compilin' Dirty
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