yeah it fixed itself after a while with no one in the zone at least.
good to know that playing as gm flags for 10 bags. i tempflagged the toon in question as a gm so he could #zone back to tutorial (still not sure why we can be in there past lvl 10, or is the cap 20? im in there as lvl 100 gm but..gm... or is there just no level cap in the emu? will have to be sure to use different accounts than my gm one for really playing since i assume turning my gm flag off from inside the game wont fix that bag issue once already in the game, but unless im jsut helping the other guys while they figure out the whole how to play aspect, im mostly on as gm to learn how to mod and/or build various parts of the game.
i managed to get zone to repop that way and some other commands but the npcs werent repopping with some of them, and it wasnt fixing the quest issue. but the quest issue fixed itself overnight for whatever reason. both accts affected had relogged etc and that hadnt worked, and the zone had been repopped (to try to fix if npc issue)
and the oven being in use i still dont know, but that also fixed after zone itself reset. i didnt try a repop force for that issue, but leaving the zone empty for a while im guessing is how it got fixed.
now i jsut have to get the mercs to turn on, find out if my xp mod actually took effect, and start making my todo list for later expacs. still dont know how to force a mob to spawn that is an exact duplicate of mob xyz from gm mode, but im sure ill figure it out in the coding. just not sure how to populate zones outside the game, and know where the mobs are going to spawn just using coordinates lol. learning curve
