Thread: Flagging zones
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Old 07-28-2018, 08:59 AM
kris1
Sarnak
 
Join Date: Jan 2015
Posts: 53
Default Flagging zones

I appear to have figured out how to lock zones. My end game is to make all but vanilla EQ zones require a key. And each character will have to unlock the expansions by looting my custom keys.

I seem to have successfully applied a "flagging" and it works at least with the NPC porters at the docks (all I've tested so far). But right now, when an unflagged character hails the porter, and clicks the link in the text, it ports the toon to the safe spot in the zone.

Is there a way I can get it to deny the toon access to the zone, as it is, without the port to the current zone's safe spot?

And while I'm at it. Is there a less clumsy, cleaner way for me to control access to certain expansions, per character?
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