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Triggering door state...?
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04-27-2019, 12:06 AM
Huppy
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Join Date: Oct 2010
Posts: 1,332
If you're using perl, will this work ?
quest::forcedooropen(door_id);
quest::forcedoorclose(door_id);
I'm not "lua inclined", but if you're using that, take a look at the player.lua in quests/paw (not sure if that will help)
Huppy
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