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Old 01-13-2003, 08:46 AM
IASoveraign
Fire Beetle
 
Join Date: Jan 2003
Posts: 5
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Yeah, that makes more sense to make sure special attacks are considered. Which reminds me, I've noticed in 0.4.1 that NPCs do not agro if special attacked by a PC. Perhaps a line needs to be moved from Client::Attack to NPC:amage?

But that begs the question, what about agro on misses? I'm really new to the code base but, :amage isn't called if you miss, right?

If that is the case, then should AddToHateList be added to all attack methods (using a low hate of zero or 1)?
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