Just 1 question about the CUMULATIVE_FLAG
Well, maybe 2 questions.
How do you reset the flag to 0 (zero) once the turn ins are complete? Are stackable items implemented in this? Does not seem to work for me. If i put a stack of 4, I get 1 increment on the flag.
For example, bone chips for faction. if i turn in 4 stacks of 4 I should get 4 faction hits. I am only getting 1.
Then each time i turn in a single bone chip i get another fation hit. Am i missing something?
-=CyberT=-
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