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Old 02-25-2003, 12:09 AM
versan
Fire Beetle
 
Join Date: Feb 2003
Posts: 6
Default multiple quest triggers

I've about got quest scripting figured out, but I can't figure out how to do multiple faction checks. Here's my scenario...guardian patrols an area. If you hail him and meet the faction requirement (warmly+), he greets you and welcomes you to the area. If you fall below the requirement, he tells you that you've got to leave and translocates you to the nexus. Any suggestions would be appreciated.
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