Windows 2000 Server as router
Is there anyway to explain how to setup NAT on windows 2000 server. I'm going to look into NAT online also, but I can't get connected to my own server. Here's the layout of the whole setup
Windows 2000 Server : EQ Server
Internal IP Address: 192.168.0.1
World IP Address: 68.117.138.206
ALSO ACTS AS MY ROUTER
SHARED INTERNET
"Loginserver.ini"
[LoginServer]
loginserver=eqlogin1.eqemu.net
loginserver2=eqlogin2.eqemu.net
loginport=5999
loginport2=5999
worldname=Enigma's
locked=false
account=
password=
worldaddress=68.117.138.206
[WorldServer]
Defaultstatus=
Unavailzone=
[LoginConfig]
ServerMode=Standalone
ServerPort=5999
UplinkAddress=
UplinkPort=
UplinkAccount=
UplinkPassword=
"db.ini'
[Database]
host=localhost
user=enigmafyv
password=dolphin
database=eq
"boot5zones.bat"
REM:--------------Start-----------------------
@echo off
if NOT exist spells_en.txt goto NOSPELL
start zone . 68.117.138.206 7995 68.117.138.206
start zone . 68.117.138.206 7996 68.117.138.206
start zone . 68.117.138.206 7997 68.117.138.206
start zone . 68.117.138.206 7998 68.117.138.206
start zone . 68.117.138.206 7999 68.117.138.206
exit
cls
:NOSPELL
echo You did not copy the spells_en.txt from your everquest directory to this one. Please do so or zones will crash on startup.
PAUSE
REM:---------------END------------------------
Windows XP : Client Machine
Internal IP : 192.168.0.108
"eqhost.txt"
[Registration Servers]
{
"eqlogin1.eqemu.net:5999"
}
[Login Servers]
{
"eqlogin1.eqemu.net:5999"
"eqlogin2.eqemu.net:5999"
"eqlogin3.eqemu.net:5999"
"eqlogin.eqemu.net:5999"
}
When I start up EQ I login like usual, I can see my server in the list of servers. When I highlight and connect to my server, before I get to the character select screen, it bumps me back to the server list and pops up the 1017 error.
I can play a regular standalone game hosting it and playing it on the same machine, but not host on one and play on the other, while routing on the host.
How can I fix this
|