Current as of 1:00pm mnt
patch + files for the cvs/patch impaired
client.cpp:
whitespace (tough)
client_proccess.cpp:
Client-Server hp mismatch for Regen
Always CalcBonuses moving inventory items (might be food)
MerchantsKeepItems
makefile:
still missing common/dbasync.o
NpcAI.cpp:
Added a DoAnim(17) for npc's walking waypoints
npc.cpp/npc.h:
MerchantKeepItems
spells.cpp:
Added Client::CalcEdibleBonuses Should clear up most of the hp mismatchs.
Also moved a bunch of debugs. Don't put code in the middle of switch statments they should go directly before the switch.
zone.cpp:
People are getting droped and don't understand their router is misconfigured added this just for you people, if you see it you better not be talking to me about how to fix your server not working.
cout<<"GetAuth: ip mismatch zca->ip:"<< zca->ip <<" iIP:"<< iIP;
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