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Old 03-05-2003, 06:58 AM
Drawde
Dragon
 
Join Date: Jan 2002
Posts: 521
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This is using the d_meele_texture values in npc_types, not equipment in the loot table (I haven't got a compiled binary with this latest code in).
From looking at the 4.2 source code, it appears that the d_meele_texture values should work, they are assigned to the NPC when it is created. However the NPCs remain empty-handed when I enter the world.
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