View Single Post
  #3  
Old 03-09-2003, 09:26 PM
Drawde
Dragon
 
Join Date: Jan 2002
Posts: 521
Default

Maybe also a new DB struct that contains the IDs of items which aren't used up by tradeskills (e.g smithing hammers). Something like tradeskill_nonconsumable (id,item_id), and when you use a tradeskill recipe, the code searches through this list and only destroys the ingredients that aren't on it.
Reply With Quote