skill raises for spells arent in, we can definitely work on that.
The high damage on last hit is probably the mob getting a finishing blow. (Im guessing). I'll see about that, prolly just need an isClient() check.
Doors taking 2 clicks... I've noticed that, but I dont have a clue..lol...
Con messages are a known problem, think theres something wrong on the packet size is my guess so it's getting binary gibberish on the end.. (Another guess)
Need a check for full inventory on purchases, got it...
Casting while moving? Is that in 0.4.2 also, or just 0.4.3? I know there was a fix put in to allow bards to cast while moving.
Items disappearing, dont think we've implemented items on the ground yet, or we did and it got lost somewhere.
Spells not forgotten on death. Dont think we put that one in, that one should be an on/off switch in the variables table like LeaveCorpses...
Interrupts - Sounds like interupt probability needs to be up'ed.
Thanks for the observations!
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