Need help with fixing a bug.
Okay, for a long time now theres been a bug in eqemu that causes anyone with a slow connection to get booted at char select. No one seems to be inclined to fix this as who in thier right mind would have such a bad connection in this day and age.. right? Yeah well i do, cant get any better connection where i live than a realy bad dial-up conneection. So i decided i better try to fix it myself cos no one else is gonna, but heres the problem... my knowledge of C++ is extremely limited.
Anyway heres what ive founhd so far.. when it gets to char select it starts transfering heaps of data.. too much for my connection to cope with. Leading to the server dropping the client.
So i ran a packet sniffer to find out what its sending so much data there for, seems its sending a list of the guilds... then a massive amount of empty guilds.
heres the list of guilds:
[code]
.P
|