I think it's a good idea.. I would like to even see a 'difficulty' modifier we could put into the database. That way, we could create the MOB's with a base number of hit points in the database, then multiply it by the difficulty factor to exaggerate their hitpoints. We could make it zone specific, that way you could bump up the difficulty level on the zones (planes in this case) indivudually without manually going in and having to tweak hp's. You could do the same thing to produce exp modifiers in the same fashion that verant does for certain zones. It would be easy to do, just an extra call into the database, and an extra integer in the calculate formulas..
|