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Old 03-30-2003, 02:12 PM
Lurker_005
Demi-God
 
Join Date: Jan 2002
Location: Tourist town USA
Posts: 1,671
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Seems the problem is with any quests that have too long of an EVENT_* section it just will not respond.

You can make multiple EVENT_* {}'s to work around this

EVENT_SAY {}
EVENT_SAY {}
EVENT_SAY {}
EVENT_SAY {}
....

This is somethig I think WES has already fixed in the code he is working on.
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