Yes, on EQLive at most spawn points mobs will spawn that have different level ranges, same type of mob but different level range.
I probably don't know alot what I'm talking about since I am very new, but at first glance I didn't see a way to make NPCs spawn at one point but with random levels.
Case example would be the poachers in JaggedPine. Each time one spawns, it might be a different level.
I think I know of a way to get around this, but it seems to me like the database / exe should have a field to look at to randomly pick the levels you would llike the mob to spawn from.
I will do more research before I post again.
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