The npc's grouped on walls and such , are the ones whose "Z" coordinates is wrong.
I'm working on that now , but could use help if people would like to get me the npc type (i.e. orc pawn , orc warrior, etc...) and where you were at the time , including "Z" coordinates so I can incorporate some more waypoints to smooth out pathing and try to get the npc Z's closer to what they should be.
I have more zones moving, but am going to wat till I get the first couple releases worth of npc's running a bit smoother before I release them , hope you all enjoy this so far , will be updates soon.
Takes a while to get these figured out in a few of the zones
