There seem to be some problems with faction with the .exes I recently posted.
Even though NPCs are assigned their factions properly (checked with EQEmuAdmin) they behave as if they are not on a faction, almost all con "dubious". (they also give no faction adjustment when killed).
No idea if this is a bug or related to a change in the DB structure. It's also odd that everything cons dubious, surely if not on a faction they should be "indifferent"?
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